GDC2016 Talk

Category: Presentations, Research

I got to present at the 2016 Game Developers Conference. In this talk, I made a projection of how the audience of digital games will age, I discussed my take on game accessibility and provided some content guidelines as well. I also criticized the messages that brain games and fitness games are spreading regarding older players.

Download the slide deck and notes here: GDC2016 Slide Deck and Notes wrote an article about this talk:

This is the promo video for the talk:

My interview on Austrian national radio. (They did focus a bit much on me talking about why older adults would not play games, than on the many millions of older adults that actually are playing.)