Publications

Welcome to the publications page of the Flemish DiGRA chapter. On this page you will find the presentations and papers that are published at our DiGRA meetings. All the presentations and papers are available for citation at our Zotero group.

 

Leuven DiGRA Meeting (25/11/11)

Poels, Y., Annema, J.-H., Zaman, B., & Cornillie, F. (2011). ABC to the D-pad - Developing user-centered concepts for language learning video games. Presented at the Meeting of the Flemish Chapter of the Digital Game Research Association, K.U.Leuven, Leuven, Belgium.
Presentation

Elson, M. (2011). Research on Violence in Digital Games and the Attribution of Confounded Effects. Presented at the Meeting of the Flemish Chapter of the Digital Game Research Association, K.U.Leuven, Leuven, Belgium.
Abstract

Laureyssens, T. (2011). Tackling Urban Issues with Ludic Engagement. Presented at the Meeting of the Flemish Chapter of the Digital Game Research Association, K.U.Leuven, Leuven, Belgium.
Please contact the speaker for more information

Gabriels, K. (2011). The Virtual Destabilizes the Real and the Moral. Presented at the Meeting of the Flemish Chapter of the Digital Game Research Association, K.U.Leuven, Leuven, Belgium.
Please contact the speaker for more information

Eneman, K., Wauters, J., Van Broeckhoven, F., Van Overveldt, M., Vaassen, F., & Daelemans, W. (2011). deLearyous : Training of interpersonalcommunication skills by natural languageinteraction with an autonomous virtualcharacter. Presented at the Meeting of the Flemish Chapter of the Digital Game Research Association, K.U.Leuven, Leuven, Belgium.
Presentation

 

Eindhoven DiGRA Meeting (20/05/11)

Malliet, S. & Ribbens, W. (2011). Prisoners' Media Use as a Coping Style: Game Play as an Atypical Mode of Escapism. Presented at the 5th Meeting of the Flemish Chapter of the Digital Game Research Association, Eindhoven University of Technology.
> Presentation

Herrewijn, L. & Poels, K. (2011). Putting Brands into Play: How Player Experiences Influence the effectiveness of In-Game Advertising. Presented at the 5th Meeting of the Flemish Chapter of the Digital Game Research Association, Eindhoven University of Technology.
> Presentation

De Kort, Y. A. W. (2011). How to Win Friends: Gaming as a Socially Situated Experience. Presented at the 5th Meeting of the Flemish Chapter of the Digital Game Research Association, Eindhoven University of Technology.
> Please contact the speaker for more information

Geurts, L. & Vanden Abeele, V. (2011). Kungfu Kitchen: Digital Games for Physical Therapy. Presented at the 5th Meeting of the Flemish Chapter of the Digital Game Research Association, Eindhoven University of Technology.
> Presentation

 

Ghent DiGRA Meeting (04/06/10)

Van Looy, J., Courtois, C., & De Vocht, M. (2010). Player Identification in Online Games: Validation of a Scale for Measuring Identification in MMORPGs. Presented at the 4rd Meeting of the Flemish Chapter of the Digital Game Research Association, MICT, IBBT, Ghent University.
Presentation

Kleinermann, F. (2010). Adaptations of Storylines to Facilitate Collaboration in Serious Games.Presented at the 4rd Meeting of the Flemish Chapter of the Digital Game Research Association, MICT, IBBT, Ghent University.
AbstractPresentation

Cornillie, F., Jacques, I., De Wannemacker, S., & Paulussen, H. (2010). Vocabulary Treatment in Adventure and Role-Playing Games - A Playground for Adaptation and Adaptivity. Presented at the 4rd Meeting of the Flemish Chapter of the Digital Game Research Association, MICT, IBBT, Ghent University.
AbstractPresentation

Gajadhar, B. (2010). See No Rival, Hear No Rival. Presented at the 4rd Meeting of the Flemish Chapter of the Digital Game Research Association, MICT, IBBT, Ghent University.
Abstract

 

Antwerp DiGRA Meeting (27/11/09)

De Schutter, B. (2009). An introduction to the Flemish DiGRA chapter. Presented at the 3rd Meeting of the Flemish Chapter of the Digital Game Research Association, Antwerp University.
Presentation

Bourgonjon, J. (2009). The use of videogames in the class room: perceptions of teachers and students. Presented at the 3rd Meeting of the Flemish Chapter of the Digital Game Research Association, Antwerp University.
Presentation

Charlier, N., & Claerebout, G. (2009). Game-based assessment: Can games themselves act as assessment mechanisms? Presented at the 3rd Meeting of the Flemish Chapter of the Digital Game Research Association, Antwerp University.
AbstractPresentation

Malliet, S., & Martens, H. (2009). Extending the elaboration likelihood model to a game-based learning context. Presented at the 3rd Meeting of the Flemish Chapter of the Digital Game Research Association, Antwerp University.
Presentation

Pellens, B., Kleinermann, F., & De Troyer, O. (2009). An approach facilitating 3D/VR system development using behavior design patterns. Presented at the 3rd Meeting of the Flemish Chapter of the Digital Game Research Association, Antwerp University. 
PaperPresentation

Vandenabeele, V. (2009). From high-level gratifications to low-level attributes: A laddering study of games and gender. Presented at the 3rd Meeting of the Flemish Chapter of the Digital Game Research Association, Antwerp University. 
Presentation